Not-Isometric Fun – Cuboids
I am doing some work on isometry and wanted to check how primitive objects look if they are not rendered isometrically… so I changed my “metrics” object to a non-isometric renderer, and this is the result! (It has an identical code base to my ‘isometric fun’ with one class of about a dozen lines substituted in). It is both pretty, and architecturally elegant, so I thought I’d share it here.
Oh, and it qualifies as a non-unit test test case for my other “metrics” class – test driven development cannot always be done through a test runner.
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http://www.jacksondunstan.com/ Jackson Dunstan
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http://www.jacksondunstan.com Jackson Dunstan
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http://alecmce.com Anonymous
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http://alecmce.com alec
