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Apr 30 2009 / alecmce

Game Pathfinding Article

Game Pathfinding Article

Pathfinding is a extremely sophisticated piece of functionality that we are looking to build into our virtual worlds in the future at Yomego. Since we eschew the traditional grid-based model for our worlds, this presents something of a problem!

This article discusses pathfinding for the big-budget selling games, and is a thorough review of the current state of pathfinding play. It is well worth a look.