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	<title>Comments on: Clone Loaded Swf</title>
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		<title>By: Daniel</title>
		<link>http://alecmce.com/as3/clone-loaded-swf#comment-52</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Thu, 13 May 2010 21:28:59 +0000</pubDate>
		<guid isPermaLink="false">http://alecmce.com/?p=223#comment-52</guid>
		<description>This helped me!&lt;br&gt;I was trying to use bulkloader, but I was having a hard time accessing the loader, so I tried it with the casa lib&#039;s swfLoader and was able to to clone the object easily.&lt;br&gt;Thanks!!</description>
		<content:encoded><![CDATA[<p>This helped me!<br />I was trying to use bulkloader, but I was having a hard time accessing the loader, so I tried it with the casa lib&#39;s swfLoader and was able to to clone the object easily.<br />Thanks!!</p>
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	<item>
		<title>By: Daniel</title>
		<link>http://alecmce.com/as3/clone-loaded-swf#comment-477</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Thu, 13 May 2010 16:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://alecmce.com/?p=223#comment-477</guid>
		<description>This helped me!
I was trying to use bulkloader, but I was having a hard time accessing the loader, so I tried it with the casa lib&#039;s swfLoader and was able to to clone the object easily.
Thanks!!</description>
		<content:encoded><![CDATA[<p>This helped me!<br />
I was trying to use bulkloader, but I was having a hard time accessing the loader, so I tried it with the casa lib&#8217;s swfLoader and was able to to clone the object easily.<br />
Thanks!!</p>
]]></content:encoded>
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	<item>
		<title>By: alec</title>
		<link>http://alecmce.com/as3/clone-loaded-swf#comment-51</link>
		<dc:creator>alec</dc:creator>
		<pubDate>Mon, 28 Sep 2009 11:44:12 +0000</pubDate>
		<guid isPermaLink="false">http://alecmce.com/?p=223#comment-51</guid>
		<description>You&#039;re right. Either can be expanded into a more traditional &#039;clone&#039; method, but I tend to prefer not to. (Much as cloning Dolly didn&#039;t immediately end up with a sheep of the same size!)

One word of warning: if you&#039;re loading a third-party swf with this method, you ought to exercise extreme caution! By copying the bytes into a new loader, you remove security restrictions and the resultant Loader&#039;s content will be in your application&#039;s security context.

If you know that a third-party application is loading in your content, you could use this as an exploit to manipulate the code of the loading application.</description>
		<content:encoded><![CDATA[<p>You&#8217;re right. Either can be expanded into a more traditional &#8216;clone&#8217; method, but I tend to prefer not to. (Much as cloning Dolly didn&#8217;t immediately end up with a sheep of the same size!)</p>
<p>One word of warning: if you&#8217;re loading a third-party swf with this method, you ought to exercise extreme caution! By copying the bytes into a new loader, you remove security restrictions and the resultant Loader&#8217;s content will be in your application&#8217;s security context.</p>
<p>If you know that a third-party application is loading in your content, you could use this as an exploit to manipulate the code of the loading application.</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://alecmce.com/as3/clone-loaded-swf#comment-55</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 28 Sep 2009 11:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://alecmce.com/?p=223#comment-55</guid>
		<description>You&#039;re right. Either can be expanded into a more traditional &#039;clone&#039; method, but I tend to prefer not to. (Much as cloning Dolly didn&#039;t immediately end up with a sheep of the same size!)

One word of warning: if you&#039;re loading a third-party swf with this method, you ought to exercise extreme caution! By copying the bytes into a new loader, you remove security restrictions and the resultant Loader&#039;s content will be in your application&#039;s security context.

If you know that a third-party application is loading in your content, you could use this as an exploit to manipulate the code of the loading application.</description>
		<content:encoded><![CDATA[<p>You&#8217;re right. Either can be expanded into a more traditional &#8216;clone&#8217; method, but I tend to prefer not to. (Much as cloning Dolly didn&#8217;t immediately end up with a sheep of the same size!)</p>
<p>One word of warning: if you&#8217;re loading a third-party swf with this method, you ought to exercise extreme caution! By copying the bytes into a new loader, you remove security restrictions and the resultant Loader&#8217;s content will be in your application&#8217;s security context.</p>
<p>If you know that a third-party application is loading in your content, you could use this as an exploit to manipulate the code of the loading application.</p>
]]></content:encoded>
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	<item>
		<title>By: Jackson Dunstan</title>
		<link>http://alecmce.com/as3/clone-loaded-swf#comment-50</link>
		<dc:creator>Jackson Dunstan</dc:creator>
		<pubDate>Mon, 28 Sep 2009 00:58:35 +0000</pubDate>
		<guid isPermaLink="false">http://alecmce.com/?p=223#comment-50</guid>
		<description>Nice examples. I should note though that this doesn&#039;t really clone the object, but rather instantiates a new one. So if you had, say, set the alpha on the object you are cloning, the newly-created object would not have its alpha set as well. Still, this is quite useful when you want to make a lot of instances, particularly of a MovieClip.</description>
		<content:encoded><![CDATA[<p>Nice examples. I should note though that this doesn&#8217;t really clone the object, but rather instantiates a new one. So if you had, say, set the alpha on the object you are cloning, the newly-created object would not have its alpha set as well. Still, this is quite useful when you want to make a lot of instances, particularly of a MovieClip.</p>
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	<item>
		<title>By: Jackson Dunstan</title>
		<link>http://alecmce.com/as3/clone-loaded-swf#comment-54</link>
		<dc:creator>Jackson Dunstan</dc:creator>
		<pubDate>Mon, 28 Sep 2009 00:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://alecmce.com/?p=223#comment-54</guid>
		<description>Nice examples. I should note though that this doesn&#039;t really clone the object, but rather instantiates a new one. So if you had, say, set the alpha on the object you are cloning, the newly-created object would not have its alpha set as well. Still, this is quite useful when you want to make a lot of instances, particularly of a MovieClip.</description>
		<content:encoded><![CDATA[<p>Nice examples. I should note though that this doesn&#8217;t really clone the object, but rather instantiates a new one. So if you had, say, set the alpha on the object you are cloning, the newly-created object would not have its alpha set as well. Still, this is quite useful when you want to make a lot of instances, particularly of a MovieClip.</p>
]]></content:encoded>
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	<item>
		<title>By: simone</title>
		<link>http://alecmce.com/as3/clone-loaded-swf#comment-49</link>
		<dc:creator>simone</dc:creator>
		<pubDate>Tue, 11 Aug 2009 09:09:17 +0000</pubDate>
		<guid isPermaLink="false">http://alecmce.com/?p=223#comment-49</guid>
		<description>Nice one Alec!
this gives more freedom to designers so they don&#039;t need to set Linkage Ids but just create the Clips.</description>
		<content:encoded><![CDATA[<p>Nice one Alec!<br />
this gives more freedom to designers so they don&#8217;t need to set Linkage Ids but just create the Clips.</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://alecmce.com/as3/clone-loaded-swf#comment-53</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 11 Aug 2009 09:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://alecmce.com/?p=223#comment-53</guid>
		<description>Nice one Alec!
this gives more freedom to designers so they don&#039;t need to set Linkage Ids but just create the Clips.</description>
		<content:encoded><![CDATA[<p>Nice one Alec!<br />
this gives more freedom to designers so they don&#8217;t need to set Linkage Ids but just create the Clips.</p>
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